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Work at NS

Making an impact with your code

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CHALLENGE

The Dutch Railways (NS) is confronted with a common challenge: a growing demand for IT- and Tech talent. Nowadays, every company requires IT- and Tech experts which means NS is a part of a highly saturated market. The supply of said talent is certainly there, but NS is still rarely considered as a prospective employer.

Research, as conducted by the NS, suggests that the individuals they are looking for possess a great need to make a social impact with their work. This desire is well-aligned with the company, as NS strives towards making mobility more sustainable. In addition, the experts in question hold an important role in optimizing the commutes for more than half a million Dutch people on a daily basis.

Our challenge was making sure that IT and Tech professionals increased their levels of recognition of NS as an employer by letting them experience that they can make an impact at NS with their coding skills.

IDEA

A recruiting campaign that stands out in the plethora of recruitment efforts was essential. Therefore, we aimed for a way to uniquely infiltrate the world of IT and Tech talent in terms of interest, location and language.

IT and Tech experts will experience the impact they can make with their coding skills by engaging in an activity they enjoy- gaming. While arcade machines rose in popularity before the global pandemic, interest in retro gaming has also risen during the lockdown. This is how the idea of the NS arcade machine was born: The equivalent of a station piano, but with developers in mind. The built-in game called Tech Tracks can only be played with the possession of coding skills and its main premise is ‘Making an impact with your code.’
It comprises experiencing that code has a direct impact on quintessential NS matters, such as checking in and out and detecting other problems. By entering the correct code combinations, a high score can be achieved, which can then be forwarded directly to the NS recruitment department. The NS arcade machine changes locations and thus visits various train stations and IT and Tech fairs, but to ensure approachability, it can also be played on mobile and desktop.

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CRAFT

Both the game and the machine itself were created by a team of NS developers. While the old-school arcade machines are often characterized by a joystick or simple buttons, what sets apart the NS arcade machine is a special keyboard on which only code language can be entered. In addition, old recognisable NS components - such as an emergency brake and travel information signings - are revived by integrating them into the construction of the machine.

The process was captured and then shared by the users of popular social media platforms (Reddit, GitHub, Tweakers, Twitch and StackOverflow) as well as game influencers, as it shows the cooperative work culture of the NS, a characteristic that is seen as crucial by the target audience.

By engaging with the online content a website can be reached where IT- and Tech talent can play Tech Tracks, witness the making-of, find the locations of the arcade machine, and view the available vacancies.

With the NS arcade machine and Tech Tracks we are demonstrating that the NS, as an employer, understands the needs of IT and Tech professionals by (1) letting them do something they like in their own language, (2) using the content of the game to experience that the IT and Technology branch in the NS is challenging and socially relevant and by (3) showing a part of the collaborative company culture in the development process.

RELEVANCY

The overall high demand for IT and Tech professionals is set to further increase over the years. The number of companies experiencing difficulties in recruiting the right people is on a steady rise, and advertising agencies are therefore frequently demanding progressive employer brand strategies and campaigns. The NS arcade machine offers a solution to this common problem in an exemplary way: by standing alongside the targeted audience as a brand whilst simultaneously recognizing and responding to their perceptions and needs, without compromising recognizability and/or credibility as a brand.

OTHER

TechTracks is a platform game with 3 minigames: lost in variables, what if or else, a type of coding. During the game your main character uses a tablet to solve the problems on the platform and keep all travelers happy. This is a reference to Ipad/Switch so it appeals to the target audience. Highscores can be left behind just like in the old days, by using only 3 letters. We took diversity and inclusivity very seriously creating 240,000 unique characters walking around the platform, made with 39 types of hair, 4 skin colors, 27 types of top and bottom clothing and 3 hand objects such as a walking stick and a white cane for the blind.
You don't play the game with the usual arcade cabinet operating system, but with a keyboard to write code. It is built of old materials from NS and the handbrake really works, with this you reset the game.